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Class Summary |
| GComponent |
An AWT component with position hints for integration in the
graphics.
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| GImage |
Wrapper object for images used with GSegments. |
| GObject |
Class representing a graphical object. |
| GScene |
The GScene is the link between a GWindow and the graphics objects.
|
| GSegment |
Class for holding a polyline. |
| GStyle |
Graphics object apparence properties.
|
| GText |
Class for representing text within graphics.
|
| GTransformer |
World-to-device transformation object. |
| GViewport |
This class represent the area of the window where graphics
will be drawn. |
| GWindow |
GWindow is the top level graphics node and holder of GScene nodes
(node containing world-to-device transformation). |
| GWorldExtent |
This class represent a client 3D plane world extent. |
| ZoomInteraction |
A default zoom interaction. |