/*
 * This code is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public 
 * License as published by the Free Software Foundation; either 
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This code is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public 
 * License along with this program; if not, write to the Free 
 * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, 
 * MA  02111-1307, USA.
 */
package no.geosoft.cc.geometry;



/**
 * Implementation of a 4-element vector suited for use with
 * Matrix4x4
 * 
 * @author <a href="mailto:info@geosoft.no">GeoSoft</a>
 */   
public class Vector4
{
  private double[] v_;


  
  private void initialize()
  {
    v_ = new double[4];
    for (int i = 0; i < 4; i++)
      v_[i] = 0.0;
  }



  /**
   * Create a default 4-element vector (all elements set to 0.0).
   */
  public Vector4()
  {
    initialize();
  }



  /**
   * Create a 4-element vector with the specified values.
   * 
   * @param v1  1st element.
   * @param v2  2nd element.
   * @param v3  3rd element.
   * @param v4  4th element
   */
  public Vector4 (double v1, double v2, double v3, double v4)
  {
    initialize();
    set (v1, v2, v3, v4);
  }



  /**
   * Construct a 4-element vector as a copy of the specified vector.
   * 
   * @param vector4
   */
  public Vector4 (Vector4 vector4)
  {
    initialize();
    set (vector4);
  }



  /**
   * Set the elements of this vector.
   * 
   * @param v1  1st element.
   * @param v2  2nd element.
   * @param v3  3rd element.
   * @param v4  4th element
   */
  public void set (double v1, double v2, double v3, double v4)
  {
    v_[0] = v1;
    v_[1] = v2;
    v_[2] = v3;
    v_[3] = v4;
  }



  /**
   * Set the elements of this vector according to the specified vector.
   * 
   * @param vector  Vector to copy.
   */
  public void set (Vector4 vector)
  {
    for (int i = 0; i < 4; i++)
      v_[0] = vector.v_[i];
  }

  

  /**
   * Check if this 4-element vector equals the specified object.
   * 
   * @return  TRue if the two equals, false otherwise.
   */
  public boolean equals (Object object)
  {
    Vector4 vector = (Vector4) object;
    
    return v_[0] == vector.v_[0] &&
           v_[1] == vector.v_[1] &&
           v_[2] == vector.v_[2] &&
           v_[3] == vector.v_[3];
  }



  /**
   * Return the i'th element of this vector.
   * 
   * @param i  Index of element to get (first is 0).
   * @return   i'th element of this vector.
   */
  public double getElement (int i)
  {
    return v_[i];
  }



  /**
   * Set the i'th element of this vector.
   * 
   * @param i  Index of element to set (first is 0).
   * @param    Value to set.
   */
  public void setElement (int i, double value)
  {
    v_[i] = value;
  }
  


  /**
   * Create a string representation of this vector.
   * 
   * @return  String representing this vector.
   */
  public String toString()
  {
    return ("Vector4: [" + 
            v_[0] + "," + v_[1] + "," + v_[2] + "," + v_[3] + "]");
  }
}